Figured it out! (at least for myself).
What I did: Go to whatever graphics card control system you have (for me it's the **NVIDIA control panel**). After that you have to go to the **Program Settings tab**, **click Add**, and **find Unity.exe** by sifting through your C drive and allocate it extra ram by setting it to **high-performance** (you might have to do this for the Unity Plugin as well, I have no idea). After you are finished it should be on a dropdown list.
The details may vary, but the core issue seems to be that NVIDIA/other cannot recognize that Unity sometimes needs a lot of GPU. Allocate the right program the right amount of GPU in your graphics control panel and you will be fine.
Point being consumers like me are stupid.
[edit:] there might be wacky visual artifacts, if that is the case turn on **Vertical Sync** and **Triple Buffering**
[edit2:] there still seems to be hyper-jagged edges, I don't know what option solves that yet (it's not anti-aliasing).
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